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mid

Thanks for trying it. Fair point. I’ll work on making the core loop more satisfying and memorable.

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If you have a minute, what was the main thing that made it feel mid to you: the pacing, rewards, controls, or just not enough content yet?

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Nice first loop ! I need to see more ;)

The small contracts are nice but we don't understand always what we win to do it like "Harvest any mature roots".

The gameplay is cool even if sometimes I pull it up very slowly and I can't hold it and retry same force and it is working.

We should be able to see somewhere the active bonus.

The window for the autopull get in the front of skill tree, we have to get the out the tree turn it off and come back.

Maybe you should take off the quit button for the web version he make the game unusable until we reload the page.

The pull sound is nice but the music is too loud to ear it. (found in the settings:)

Nice work, keep it up.

Thanks a lot for the detailed notes! Very useful :)

I’m happy the first loop felt good. I’ll fix the unclear contract rewards, active bonus visibility, auto-pull/Skill Tree overlap, Web Quit button issue, pull consistency, and default music/SFX balance. 

Really appreciate you playing and writing this up.